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RedM Crash Codes ​

This comprehensive guide helps you identify and resolve common RedM crashes. Understanding these error codes can save you hours of debugging.

Quick Reference ​

Crash CodeCategoryDescription
0x496AC5DF:961Pool LimitsObject pool overflow (3000 objects limit)
0x9952DB5E:212Pool LimitsYTYP error or object pool full (990 YDR max)
0x2914FEF:439Pool LimitsPool allocation error (too many files)
RDR2_b1491.exe!sub_140E89DBC (0x4d4)Pool LimitsItemSet pool limit exceeded (400 max)
0x6263F616:223Pool LimitsMLO portal limit exceeded
0x5C385C12:2130File CorruptionCorrupted YDR file
0x9B8D153B:581File CorruptionCorrupt YTYP file (particle effect)
RDR2_b1491.exe!sub_142E835C0 (0xe)File CorruptionDamaged texture file (YTD)
RDR2_b1491.exe!sub_142B925B0 (0x72)File CorruptionDamaged YTYP file
RDR2_b1491.exe!._ZN4rage14fwMapDataStore13FinishLoadingENS_
13strLocalIndexERNS_22fwPsoStoreLoadInstanceE (0x68)
File CorruptionDamaged YMAP file
0x1F045E58:441ConfigurationFile added without restart or broken YDR
0x840C4442:762ConfigurationIncompatible mod loaded
RDR2_b1491.exe!sub_140E35DF0 (0x1e1)ConfigurationInconsistent object information
RDR2_b1491.exe!sub_142597CD4 (0x7e)ConfigurationEmpty YMAP file loaded
RDR2_b1491.exe!?Entities_Create@fwMapDataContents@rage@@S?_PPAVfwMapData@rage@@PAVfwMapDataContents@Entities_Create@@H@Z (0x10a)ConfigurationToo many door extensions
ERR_GFX_STATEGraphicsGraphics driver issue or GPU overheating
0xCDFBB6CC:5095GraphicsGraphics/memory address error (cache or Vulkan/DX12 conflict)
RDR2_b1491.exe!sub_142B27784 (0x4a)EnvironmentFaulty time cycle
RDR2_b1491.exe!sub_140F48BBC (0x3f)Pool LimitsToo many resource files (YDR Limit = 990)
RDR2_b1491.exe!sub_142B8E35C (0x1d3)EnvironmentYBN artifact issue (Blender 3)
RDR2_b1491.exe!sub_1405E8450 (0xb6)EnvironmentToo many Train Tracks
0xE5EEB6AB:145File CorruptionTexture in YTD does not have correct resolution
RDR2_b1491.exe!._ZN4rage16audMixerDevicePC7MixLoopEv (0x55)ConfigurationRunning more than 300 resources
RDR2_b1491.exe!sub_1426EDBDC (0x1b)ScriptsPolyzone script crash
RDR2_b1491.exe+26EDBF7ScriptsCrash using DrawBox, DrawLine, or SetDrawOrigin natives
0x4757F5B0:436UnknownNo information for the moment
0x16634BF9:435UnknownNo specific information available

Pool & Resource Limits ​

These crashes occur when you exceed RedM's built-in resource limits.

0x496AC5DF:961 - Object Pool Overflow

Problem: Too many props being unloaded in YMAP or YTYP files.

Details: RedM has an object pool limit of 3,000 objects. Crashes typically occur when exceeding 2,500.

Solution:

  • Reduce the number of props in your YMAP files
  • Split large mappings into multiple smaller files
  • Optimize by removing unnecessary objects
0x9952DB5E:212 - YTYP Error / Object Pool Full

Problem: Error in an edited YTYP file of an MLO or object pool is full.

Details: Maximum YDR files: 990

Solution:

  • Check your YTYP file for errors
  • Reduce the number of YDR files on your server
  • Review gameconfig.xml for pool limits
0x2914FEF:439 - Pool Allocation Error

Problem: Pool allocation error when too many files are loaded (Pool size error).

Details: Occurs with excessive YDR, YFT, YBN, XML, or YMAP files. Maximum YDR files: 990.

Solution:

  • Check pool limits in gameconfig.xml
  • Reduce the number of resource files
  • Optimize your resource loading order
RDR2_b1491.exe!sub_140F48BBC (0x3f) - Pool Size Error (Too many files)

Problem: You have too many YDR, YFT, YBN, XML, or YMAP files on your server.

Details: YDR Limit is 990. You can increase pool sizes inside your gameconfig.xml.

Solution:

  • Reduce the amount of custom files loaded.
  • Increase limits in gameconfig.xml for the redm folder.
RDR2_b1491.exe!sub_140E89DBC (0x4d4) - ItemSet Pool Limit

Problem: Pool size error for Pool Size ItemSet.

Details: Exceeding the limit of 400 ItemSets.

Solution:

  • Reduce the number of item sets in your files
  • Combine similar items where possible
0x6263F616:223 - MLO Portal Limit

Problem: Too many MLO portals on the server.

Details: RedM has a strict portal limit for MLO interiors.

Solution:

  • Use MICO system instead of traditional MLOs
  • Reduce the number of MLO interiors
  • Optimize portal placement in existing MLOs

File Corruption Errors ​

These crashes are caused by corrupted or malformed files.

0x5C385C12:2130 - Corrupted YDR File

Problem: Crash due to a corrupted YDR (model) file.

Solution:

  • Identify and remove the corrupted YDR file
  • Re-export the model from your 3D software
  • Verify file integrity before uploading
0x9B8D153B:581 - Corrupt YTYP File

Problem: Corrupt YTYP file, often caused by faulty CExtensionDefParticleEffect.

Solution:

  • Check particle effects in your YTYP file
  • Remove or fix the faulty CExtensionDefParticleEffect
  • Use a YTYP validator tool
RDR2_b1491.exe!sub_142E835C0 (0xe) - Damaged Texture

Problem: Crash due to a damaged texture file (YTD).

Solution:

  • Find and replace the corrupted YTD file
  • Re-export textures at proper resolution
  • Ensure textures use supported formats
0xE5EEB6AB:145 - Incorrect Texture Resolution

Problem: A texture within your YTD file does not have the correct resolution format.

Solution:

  • Find the specific texture and open it in an image editor.
  • Make sure its dimensions are correct (usually powers of 2, like 512x512, 1024x1024).
RDR2_b1491.exe!sub_142B925B0 (0x72) - Damaged YTYP

Problem: Crash caused by a damaged YTYP file.

Solution:

  • Validate your YTYP file structure
  • Check for missing or incorrect entries
  • Re-create the YTYP file if necessary
RDR2_b1491.exe!._ZN4rage14fwMapDataStore13FinishLoadingENS_13strLocalIndexERNS_22fwPsoStoreLoadInstanceE (0x68) - Damaged YMAP

Problem: Crash caused by a damaged YMAP file.

Solution:

  • Check YMAP file for corruption
  • Verify coordinates and entity references
  • Re-export the YMAP from CodeWalker

Configuration & Loading Errors ​

Issues related to server configuration and resource loading.

0x1F045E58:441 - File Added Without Restart / Broken YDR

Problem: New file added to server without restart, or YDR file is broken.

Solution:

  • Always restart your server after adding new files
  • Verify YDR file integrity
  • Check file permissions and paths
0x840C4442:762 - Incompatible Mod

Problem: Loading mods that are not allowed in RedM.

Solution:

  • Remove the incompatible mod
  • Check RedM compatibility before installing mods
  • Use only RedM-specific resources
RDR2_b1491.exe!._ZN4rage16audMixerDevicePC7MixLoopEv (0x55) - Resource Limit Reached

Problem: If you are running more than 300 resources (the limit is 300).

Solution:

  • Reduce the number of resources running on your server.
  • You can try using Canary to resolve this issue if possible.
RDR2_b1491.exe!sub_140E35DF0 (0x1e1) - Inconsistent Object Information

Problem: YTYP file loaded and unloaded with inconsistent object information.

Solution:

  • Ensure consistent object definitions
  • Check for duplicate entries
  • Verify all referenced models exist
RDR2_b1491.exe!sub_142597CD4 (0x7e) - Empty YMAP File

Problem: Empty YMAP file is loaded onto the server.

Solution:

  • Remove or populate the empty YMAP file
  • Check your resource structure
  • Ensure all YMAP files contain valid data
RDR2_b1491.exe!?Entities_Create@fwMapDataContents@rage@@S?_PPAVfwMapData@rage@@PAVfwMapDataContents@Entities_Create@@H@Z (0x10a) - Too Many Door Extensions

Problem: Too many door extensions in YMAP or YTYP files.

Solution:

  • Reduce the number of door extensions
  • Optimize door placement
  • Use alternative methods for door management

Rendering & Graphics Errors ​

Crashes related to graphics and rendering issues.

ERR_GFX_STATE - Graphics Driver Issue

Problem: Faulty graphics card drivers or GPU overheating.

Solution:

  • Update your graphics card drivers
  • Adjust graphics settings (lower quality)
  • Improve GPU cooling
  • Check for GPU hardware issues
  • Clean dust from GPU fans
0xCDFBB6CC:5095 - Graphics/Memory Address Error

Problem: RAGE graphics or memory address error hash, typically triggered by corrupted client cache, graphics API conflicts between Vulkan and DirectX 12, or unstable GPU states during server loading.

Solution:

  • Clear your RedM client cache and restart the client
  • Force a single graphics API instead of switching between Vulkan and DirectX 12
  • Update your graphics card drivers
  • Verify GPU stability (check temperatures, avoid overclocks) before rejoining the server

World & Environment Errors ​

Issues with world data and environmental systems.

RDR2_b1491.exe!sub_142B27784 (0x4a) - Faulty Time Cycle

Problem: Faulty time cycle configuration or overlapping time cycles.

Solution:

  • Check time cycle XML files
  • Remove overlapping time cycles
  • Verify time cycle transitions
  • Use only one time cycle mod at a time
RDR2_b1491.exe!sub_1405E8450 (0xb6) - Too Many Train Tracks

Problem: Your environment contains too many Train Tracks.

Solution:

  • Check Map files generating train tracks.
  • Reduce track nodes to prevent crashes.
RDR2_b1491.exe!sub_142B8E35C (0x1d3) - YBN Artifact Issue

Problem: YBN file created in Blender 3 using artifacts above 9800.

Details: Only occurs with new server artifacts.

Solution:

  • Use artifacts below 9800 when creating YBN files
  • Update your Blender export settings
  • Recreate collision files with proper settings

Scripts Errors ​

RDR2_b1491.exe!sub_1426EDBDC (0x1b) - Polyzone Script Crash

Problem: Polyzone script crash. Often occurs when you can see the green zone from the script.

Solution:

  • Disable or fix your Polyzone visual debugging features.
  • Update the Polyzone script.
RDR2_b1491.exe+26EDBF7 - Draw Natives Crash

Problem: Crash caused by using the DrawBox, DrawLine, or SetDrawOrigin natives.

Details: Currently affects many servers.

Solution:

  • Remove or disable any script code calling DrawBox, DrawLine, or SetDrawOrigin.
  • Check third-party resources (e.g. debug/visual tools) for use of these natives and disable them.

Unknown / Unresolved Errors ​

0x16634BF9:435 - Unknown Error

Problem: No specific information available for this crash code.

Solution:

  • Check recent changes to your server
  • Review server logs for additional context
  • Join the SPOONI Discord for community support
0x4757F5B0:436 - Unknown Error

Problem: No information for the moment.

Solution:

  • Same as other unknown errors, check for general instabilities.

Additional Help ​

If you continue experiencing crashes after trying these solutions, or if your crash code is not listed here:

  • Join our Discord: discord.gg/spooni – Our community and team are happy to help identify new crashes.
  • Check Server Console: Look for additional error messages
  • Review Recent Changes: Identify what was modified before the crash started